Final Fantasy Marathon: Climb Every Mountain – Final Fantasy III #3
The adventure continues, and now everyone has a capital-J Job! Yes, having defeated the dread djinn in the previous episode and proven themselves as worthy Warrior of Light candidates, our group of...
View ArticleThe Music of Atelier, Vol. 4: Mana Khemia – Alchemists of Al-Revis
This post is one chapter of a MegaFeature! < Prev. | Contents | Next > As has become MegaFeature tradition, now we’ve finished exploring Mana Khemia: Alchemists of Al-Revis from mechanical and...
View ArticleAtari A to Z Flashback: Hangman
The early days of the 2600 consisted of developers trying to figure out what a “video game” really was. A significant part of this experimental period consisted of adaptations of simple board, card and...
View ArticleAround the Network
Happy Sunday evening, everyone! Hope you’ve all had a good weekend. Our home renovations are almost complete, it was our fifth wedding anniversary this weekend and there’s a new episode of the MoeGamer...
View ArticleThe MoeGamer Podcast: Episode 40 – The Not-E3 2020 Podcast
Welcome back! In the absence of E3 this year, we thought we’d talk about some of the recent happenings that interested us. Joining me today are show regular Chris Caskie of MrGilderPixels, and longtime...
View ArticleAtari A to Z: Typo Attack
Want to practice your typing skills? There were a bunch of different ways to do that back in the Atari 8-bit era, with one of the most fun being Typo Attack. Typo Attack is one of several success...
View ArticleThe Adventures of Rad Gravity: Creative Vision
We talk quite a lot about “video game auteurs” these days, and how modern technology allows game designers to realise their visions like never before. This sort of thing has been going on for quite...
View Articleshort;Play: Dungeon of the Endless
Amplitude Studios first came to my attention a good few years back with the release of Endless Space, a 4X strategy game that I didn’t completely suck at. Since that first game, they’ve expanded the...
View ArticleWaifu Wednesday: Ulrika Mulberry
With Mana Khemia: Alchemists of Al-Revis done and dusted, this week we’re turning our attention to its direct sequel, Mana Khemia 2: Fall of Alchemy. And where better to begin taking a look at this...
View ArticleMultidude: One-Player Co-Op
Have you found it difficult to get together with friends lately, perhaps due to a global virus pandemic? Are you missing the joy of cooperating with your fellow dudes, and open to an electronic...
View ArticleAtari ST A to Z: No Second Prize
It was an exciting time when racing games moved from sprite-based “fake 3D” visuals to full polygonal 3D — and one gets the distinct impression that a lot of developers found the changeover a blessing,...
View ArticleFinal Fantasy Marathon: That Bit Everyone Hates – Final Fantasy III #4
How many games have you come across where the reputation of a notoriously annoying or difficult section has put you off exploring further? For Final Fantasy III, that section is featured in today’s...
View ArticleMana Khemia 2: Fall of Alchemy – Back to School
This post is one chapter of a MegaFeature! < Prev. | Contents | Next > After the Atelier Iris subseries marked a period of dabbling with a more “traditional” RPG-style structure, Mana Khemia:...
View ArticleAtari A to Z Flashback: Haunted House
It’s time to once again enter the world of survival horror with one of the earliest examples of the genre: Atari’s Haunted House. Haunted House can be seen as an evolution of the Adventure formula in...
View ArticleSwitchblade: Living on a Knife Edge
The 8- and 16-bit home computer eras played host to some fantastic games — but when we’re talking about gaming history, most people tend to focus on the home consoles of the era. This means that a lot...
View ArticleAtari A to Z: Unicum
The type-in listing scene for 8-bit home computers gave us some genuinely excellent games — with some even rivalling commercially released counterparts. Such is the case with the unusually named...
View ArticleRenegade: Birth of the Brawler
It’s always interesting to return to the very earliest examples of a particular genre, just to see how things got off the ground in the first place. As you’ll know if you’ve read my feature on the...
View Articleshort;Play: Teleglitch
As wonderful as true teleportation technology would be, I think we’ve probably had enough cautionary sci-fi tales by now to make anyone very wary of actually pursuing research in this field. One that...
View ArticleWaifu Wednesday: Maiden in Black
I’ve been playing a bit of Demon’s Souls recently. I’ll talk more about my experiences specifically very soon, but I thought I’d devote today’s Waifu Wednesday to one of the most striking figures in...
View ArticleAtari ST A to Z: OutRun
Ah, OutRun. A true classic of the “vanishing point” racer genre. A fine example of Sega’s “Super Scaler” technology at work. And, apparently, recipient of an absolutely terrible Atari ST port by Probe...
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